improve dashboard usability and fix backend TS build errors
Some checks failed
Deploy Discord Bot / deploy (push) Failing after -1m3s
SonarQube / sonar (push) Successful in 1m17s

Frontend: fix HeroUI Switch usage across the whole app (Content/Control/
Thumb composition was missing, so no toggle ever rendered visibly),
replace raw channel/role ID text fields with proper name-based dropdowns
(ChannelSelect/RoleSelect) backed by the existing /guild/resources
endpoint, redesign Automod's filters as inline toggle rows, turn the
Ticket Pipeline tab into a drag-and-drop Kanban board, narrow the
sidebar further and rework its collapse toggle and profile footer, and
add a Discord-style message preview for Welcome/Support Login.

Backend: fix the ~50 TypeScript build errors blocking `npm run build`
(SlashCommandBuilder typing, discord.js v14 channel-union guards,
Prisma JSON null handling, logger.warn signature, and related type
narrowing) so the project compiles cleanly again.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Pepe44DEV
2026-07-02 13:55:17 +02:00
parent 0c47dce508
commit 3c31832a0d
35 changed files with 691 additions and 310 deletions

View File

@@ -129,9 +129,11 @@ export class AutoModService {
private async deleteMessageWithReason(message: Message, response: string) {
await message.delete().catch(() => undefined);
await message.channel
const channel = message.channel;
if (!('send' in channel)) return;
await channel
.send({ content: response })
.then((m) => setTimeout(() => m.delete().catch(() => undefined), 5000))
.then((m: Message) => setTimeout(() => m.delete().catch(() => undefined), 5000))
.catch(() => undefined);
}