Two feature batches plus a deploy fix:
Moderation & engagement: persistent ModCase history (retrofits ban/kick/
mute/timeout/tempban to record cases), /warn, /watch watchlist with
automatic alerts on deletions/tickets/automod hits, /case file lookup,
achievement badges (/badges, /profile) with message/streak/ticket/
birthday/event/booster triggers, /weekplan RSVP boards, /poll with
anonymous mode and scheduled auto-close, /suggest with vote/comment/
decide flow.
Branding & growth: /branding (per-guild embed color/logo/footer/bot
name/theme, applied across logging/ticket/register/embed-builder
embeds and the dashboard sidebar/accent color at runtime), two new
/setup server-type presets (Roleplay, Creator), /rules generate
(template-based rule sets), /partner apply/list/config with invite
validation and showcase posting, alt-account suspicion scoring on
join (account age, avatar, name pattern, join bursts, ban-list
similarity), /gallery submit with voting and weekly-winner scheduler,
invite-attributed join/leave tracking with a new Wachstum dashboard
page, and an expanded Admin dashboard (guild list, feature-usage
counters).
Also fixes production: the Docker container never ran `prisma migrate
deploy`, so schema changes never reached the live database. The
compose command now applies pending migrations on every start.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Automod: per-filter actions (warn/timeout/kick/ban), channel/role exemptions,
regex/severity badword rules, and a strike/escalation system backed by a new
AutomodStrike table. Register: fixes missing answer labels, adds internal
reviewer notes and cross-form application history for a user, and exposes
form/status filters in the dashboard. Dashboard: overrides HeroUI's default
blue accent token with the bot's established orange (#f97316), which was
lost during the HeroUI v3 migration.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Link-filter and spam-filter toggles in the dashboard wrote to config keys
the backend never read, so both filters always ran regardless of the
switch. Fixed by reading the same field names on both sides.
Also surfaces backend features that already existed but had no UI: caps
filter, a custom bad-word list, a role whitelist (members with these
roles are ignored entirely), and tunable spam thresholds/window/timeout.
Each filter now shows its relevant settings inline instead of hiding them
in a separate generic panel.
Adds two new detections: an invite-link filter separate from the general
link filter, and mass-mention/raid protection with a configurable limit.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Frontend: fix HeroUI Switch usage across the whole app (Content/Control/
Thumb composition was missing, so no toggle ever rendered visibly),
replace raw channel/role ID text fields with proper name-based dropdowns
(ChannelSelect/RoleSelect) backed by the existing /guild/resources
endpoint, redesign Automod's filters as inline toggle rows, turn the
Ticket Pipeline tab into a drag-and-drop Kanban board, narrow the
sidebar further and rework its collapse toggle and profile footer, and
add a Discord-style message preview for Welcome/Support Login.
Backend: fix the ~50 TypeScript build errors blocking `npm run build`
(SlashCommandBuilder typing, discord.js v14 channel-union guards,
Prisma JSON null handling, logger.warn signature, and related type
narrowing) so the project compiles cleanly again.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>